

This is how you can track finger fatigue, particularly during longer tests.įor many gamers, it is possible to click at a pace of 5-7 CPS counter within the time frame of 10 seconds to one minute. If you need to start again, there is a reset button.ĬPS Tester records indicators for tests of 5 seconds or longer, which clearly indicates how the click rate varies throughout the game. Keep clicking on the button until the time runs out.

Press the green "Start" button and the test will start.Ģ. The history of CPS (in some of the tests)ġ. Evaluation of the result after each testĤ. With the help of the CPS Counter test, you will get:ĥ. You can calculate it manually using a stopwatch, but the score will not be as accurate as automatically obtained on this site. This website was created to accurately measure the click rate. This is necessary for estimating your clicking speed or mouse speed as well as improving your gaming performance. This doesn't happen a third time (but the prompt for a third player to join with 'A' shows up in bottom left corner).Sometimes gamers or IT specialists need to find out how swiftly they can click the gaming mouse. I can't break the sequence in this way when just using a keyboard/mouse.ģ.) Using just a mouse/keyboard, this issue goes away, yes.Ĥ.) Yes, when in a level, pressing 'A' would initiate a second player spawn (the colour wheel shows up in the top right corner, and another 'A' press spawns the second mech in. If I hit 'A' after choosing a colour, however, it breaks the sequence (I thought it was only after the camera swings left to show the deployment robot zipping along the ceiling, but it can happen as the mech is rising up in front of the hangar door, too) - it's still possible to initiate the district video briefing when this sequence is broken, as well as move left and right along the menu items, but I can't enter any of the menus past bringing up the UI ('A' is unresponsive), and can't get into a level after this happens. When I get to the next district I'll see if they pop up again.Ģ.) Once I've chosen deploy, selected the district, and chosen a colour, if I hit 'X' the district video briefing will start playing while the deploy sequence continues, but that still leads to entering the level.
ONE CLICK LLAMA BUTTON PS4
I'm using a PS4 controller plugged in via USB (without DS4Windows running).ġ.) It doesn't say 'district challenges complete,' but I've unlocked 10 perks so it seems as though I've hit the limit for the district - I guess it's just the notification that hasn't popped up. 1.) After about an hour of play, challenges have stopped being provided, which means I can't earn any more perks (I've tried exiting the game and getting back in).Ģ.) Less of a serious issue, but any time I press a button during the deployment scene, the game stops responding, and depending on when the button is pressed, the menu system (shifting left and right to deploy, profile, and settings) still works but the the deployment scene is still 'trying' to play out, so the game goes no where.ģ.) While in-game, the menu seems unresponsive or twitchy, as though a second input is momentarily taking over control (for a split-second) and switching back and forth, making it impossible to make any selections.Ĥ.) Maybe related to the 'spawn two mechs for one device' issue, pressing 'A' on the controller will try to spawn in a second player (I've remapped 'A' to a right-stick click, which actually works pretty well and circumvents the problem, but it's worth knowing about).
